Tag: composition

RAID Game

by on Mar.15, 2009, under Compositions

I’ve been busy with things other than finals – a few weeks ago, I started composing music for a friend’s amazing flash game, RAID

Play the game here: http://www.kongregate.com/games/Ragnarok/raid.

Kongregate praises the game: “RAID’s vibrant graphics and brooding soundtrack alone are enough to send shivers down a gamer’s WASD fingers. Combine that with a devilish AI engine and enough weaponry to spark a second Cold War and you’ve got a flash game that neither noob nor expert can put down. Cheat Codes, 15 Unique Missions, Survival, Multiplayer, and Co-op capability provide the diversity to make RAID the thrilling, endlessly replayable flash experience that you’ve been waiting for.”

Also, download the music for the game here! All music © Sebastian Wolff. Feel free to share non-commercially, but let me know if you use it somewhere. Aren’t the titles utterly creative?

Debriefing
Mission
Victory
Defeat

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Reversal: Part One

by on Feb.28, 2009, under Compositions

For the the last month, I have been composing a score for a a friend’s movie project at USC: “Reversal: Part One.” I used Sibelius and Reason to create the ambient tracks; my first experiment with industrial and sci-fi music and relying on cue-sheets for precise musical prompts. Watch the 7-minute short here:

More information, by the director:
“Reversal: Part One” is an update of the film “Reversal” that I made in 2005.

Rather than being solely a standalone film, “Reversal: Part One” is the first in a five-part film cycle that tells the story of a dystopian future in which the authorities have some new, alarming duties. The film cycle will explain how the system came to be and its repercussions on society. It will also explore a major disturbance in the system. Each film will be able to stand alone as its own piece apart from the other four films, but will also seamlessly connect to them. Each film is meant to represent a scene from the larger whole, as well as an independent, standalone short.

“Reversal: Part Two” is currently in pre-production. Principal photography will begin this June, and I anticipate a mid-August release.

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Ozzie’s Quest – Illusion [composition]

by on Feb.17, 2009, under Compositions

Sebastian-Wolff_-_Ozzies-Quest_-_Illusion_(remaster).mp3

One of my own compositions.

Just about a year ago, I composed 7 tracks in 7 days for a friend’s video game. As I’m currently putting together a sort of demo tape of songs I’ve composed, I redid this one – using Reason 4.0. Sorry for the lack of updates; I’ve been rather busy with other things.

Another project I’m working on currently is a complete World of Goo sheet music collection: http://goo.sebastianwolff.info.

© Sebastian Wolff

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16mm Fantasy soundtrack

by on Jan.13, 2009, under Compositions

Last quarter, I composed a few songs for a movie by the Moxie Production Group – an on-campus film group dedicated to professional production for college students. This was my first experience with scoring a short film and working with cues I had to hit. Hence, some of the songs end abruptly and seem distorted in places. Also, due to the unfortunate lack of available instruments, all songs are synthesized. Mm, Reason.

MP3s are available for download; Sheet music is available on request.

Tracks:

All music © Copyright 2008 Sebastian Wolff. Created exclusively for the Moxie Production Group.

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License

Feel free to use, share, and modify my work however you like - as long as you do not make money. Also you must give me credit.

Creative Commons License
Music Performances / Sheet Music by Sebastian Wolff is licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License.

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